Relationship of curriculum content to TapeBlocks resources

 

Learning Area or dimension of the curriculum

Year(s)

Content description

Additional comments

Section of the TapeBlock website related

Science: Strand: Science understanding – sub-strand: Chemical sciences

 

Year 4

AC9S4U04

examine the properties of natural and made materials including fibres, metals, glass, and plastics and consider how these properties influence their use

Metals / conductive and non-conductive materials including foam and plastics.

 

Related content with Design and Technologies Years 3 and 4 see below

TapeBlock: Creative Circuit Making for All describes what TapeBlocks are, and materials needed to create TapeBlock circuits.

 

Science: Strand: Science inquiry - Questioning and predicting

 

Year 4

AC9S4I01

pose questions to explore observed patterns and relationships and make predictions based on observations.

 

For example, Why do circuits work when assembled in one way but not in a different way?

 

Related content with Design and Technologies Years 3 and 4 see below

TapeBlock Tutorials

TapeBlock Characters

Making – TapeBlock

 

Design and Technologies   Strand: Knowledge and understanding - Technologies context: Engineering principles and systems; Materials and technologies specialisations

Years 3 and 4

AC9TDE4K02

describe how forces and the properties of materials affect function in a product or system

producing models using materials, tools and equipment to show how to control movement, sound or light.

 

deconstructing a product or system to discover how movement, sound or light can be controlled, for example taking apart a torch or buzzer, or exploring circuit design. 

 

investigating the properties of materials to solve problems

 

Design and Technologies   Strand: Processes and production skills - Investigating and defining

Years 3 and 4

AC9TDE4P01

explore needs or opportunities for designing, and test materials, components, tools, equipment, and processes needed to create designed solutions

 

·        

Science   Strand: Science understanding – sub-strand: Physical sciences

Year 6

AC9S6U03

investigate the transfer and transformation of energy in electrical circuits, including the role of circuit components, insulators, and conductors

Related content with Technologies: Digital Technologies Year 5 and 6 and Digital technologies Years 5 and 6 (see below)

TapeBlock: Creative Circuit Making for All describes what TapeBlocks are, and materials needed to create TapeBlock circuits.

TapeBlock Tutorials

TapeBlock Characters

Making – TapeBlock

Design and Technologies    Strand: Knowledge and understanding - Technologies context: Engineering principles and systems

Years 5 and 6

AC9TDE6K02

explain how electrical energy can be transformed into movement, sound or light in a product or system

Related content with Year 6 Science: Physical sciences

 

Digital Technologies   Strand: Knowledge and understanding - Data representation

Years 5 and 6

AC9TDI6K04

explore how data can be represented by off and on states (zeros and ones in binary

Related content with Year 6 Science: Physical sciences

 

 

Design and Technologies   Strand: Knowledge and understanding - Technologies context: Engineering principles and systems

Years 7 and 8

AC9TDE8K03

analyse how force, motion and energy are used to manipulate and control engineered systems

This is more about the finished products or prototypes that can be made with TapeBlocks such as adding a fan, vibration etc.

 

Digital Technologies Strand: Knowledge and understanding – sub-strand: Digital Systems

 

Years 7 and 8

AC9TDI8K02

investigate how data is transmitted and secured in wired and wireless networks including the internet

Circuits and switches are part of the internal components of digital systems

 

Digital Technologies Strand: Knowledge and understanding –  sub-strand: Data representation

 

Years 7 and 8

AC9TDI8K03

investigate how digital systems represent text, image and audio data using integers

explaining how circuits can perform binary operations represented as on/off states, for example showing how circuits with 2 switches can represent AND or OR gates